independent game development studio born and raised in czech republic

Team

Dominik Kasa

Freelance dev

Computers have been my thing since an early age. I always liked the process of creating things, whether it was programming, 3D modeling, music production or sound engineering. It has always been my passion.

My go-to engine was Unity, but after the runtime-fee fiasco, I switched to Godot. Later in life, I was fed up with the way Microsoft handles their new operating systems, and this got me into Linux and server hosting.

I always liked to learn new things. I see a future in open-source projects, as it, in my humble opinion, provides an option not to rely on corporate software and their bad practices.

I never really had a chance to join the industry, and I am looking forward to any challenge the future presents.

skills & Knowledge

• Object-oriented Programming in .Net & Python
• Linux CLI and System Maintanance
• Unity & Godot Engine
• Git VCS
• Headless Server and website hosting
(Nginx, Apache + MySQL/SQLite)
• Surface modelling in Blender, retopology & UV mapping.
• Learning new skills

UPCOMING GAME PROJECTS

project e.v.a.

multiplayer topdown hard sci-fi extraction shooter
  • • Engage in lethal CQB or space combat with various enemies and gather their equipment in resource-limited world.
  • • Build your space station and expand it's capabilities using salvaged resources.
  • • Explore asteroids, space ship graveyards, abandoned stations and more.
  • • Upgrade and care for your space suit, it might be your only option of survival when things go really wrong.
  • • Scout your surroundings and choose the right route.
  • • Research new technologies or reverse-engineer the found ones.
  • • Get home or die trying.

about

One-man army studio, which strives to create polished finished products, maintaining good business practices and providing users with a good experience.
Pretty rare nowadays.

Open-source of power